If you develop or use AR, ask these questions before deploying:
The art of taboo is a complex and multifaceted phenomenon, influencing the development of artistic expression and shaping our understanding of cultural norms. By engaging with and transgressing taboos, artists have consistently pushed the boundaries of creative expression, sparking critical thinking and innovation. As art continues to evolve, it is essential to acknowledge the significance of taboo and its role in shaping the artistic landscape. Ultimately, the art of taboo serves as a powerful reminder of the importance of artistic freedom, critical thinking, and the ongoing quest for creative innovation. ar taboo
What is taboo in one culture may be acceptable in another. Examples: If you develop or use AR, ask these
| Factor | VR | AR | |--------|----|----| | | Low (often solo) | High (interacting with real bystanders) | | Consent boundary | Clear (entering a game) | Fuzzy (camera always on) | | Persistence | Session-based | Can be anchored to real locations for years | | Harm type | Psychological mostly | Psychological + social + reputational | Ultimately, the art of taboo serves as a
Using AR to target individuals with humiliating or threatening virtual content tied to their physical location.