Shell_notifyicongetrect Link
// Helper function to draw a rectangle on the screen (overlay) void VisualizeRect(RECT rc, COLORREF color, int durationMs) // Create a window to draw on (topmost, layered for transparency) HWND hDesktop = GetDesktopWindow(); HDC hdc = GetDCEx(hDesktop, NULL, DCX_CACHE
return 0;
// 2. Add the icon to the System Tray NOTIFYICONDATA nid = {}; nid.cbSize = sizeof(NOTIFYICONDATA); nid.hWnd = hWnd; nid.uID = 1; nid.uFlags = NIF_ICON | NIF_TIP; nid.hIcon = LoadIcon(NULL, IDI_INFORMATION); wcscpy_s(nid.szTip, L"Demo Icon Target"); shell_notifyicongetrect
Shell_NotifyIconGetRect is a small, focused API that solves a long‑standing pain point for Windows desktop developers. It returns the exact screen rectangle of your notify icon, making anchored popups, highlights, and context menus behave correctly across taskbar positions, DPI scales, and Windows versions (7+). // Helper function to draw a rectangle on
std::cout << "Icon added to tray. waiting for shell to settle..." << std::endl; Sleep(1000); // Give the shell a moment to process the addition std::cout << "Icon added to tray
// The main feature logic void DemoShellNotifyIconGetRect() { // 1. Setup a dummy window and icon (Required for the demo) WNDCLASS wc = 0; wc.lpfnWndProc = DefWindowProc; wc.hInstance = GetModuleHandle(NULL); wc.lpszClassName = L"TrayDemoClass"; RegisterClass(&wc);
Beyond the Balloon: Using Shell_NotifyIconGetRect to Find Your Notify Icon’s Exact Screen Location