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Ddnet Textures //free\\ Site

Go to the menu within the game client. You can select from pre-installed skins or add your own by placing .png files in the skins folder located in your DDNet data directory (usually %appdata%\DDNet\skins on Windows). 2. Using Custom Tilesets in the Map Editor If you are a mapper, you can import custom tilesets by: Opening the Map Editor (F1). Navigating to the Images tab. Clicking Add and selecting your custom texture file.