Games.gitlab
: Pre-built CI/CD templates for popular engines like Unity, Godot, or Solarus. When a developer pushes code, the game is automatically built and updated on the jam's leaderboard.
: Leverage Git to save "snapshot" branches of a game at specific jam milestones, allowing judges to see the game's progress over the 48-hour or 72-hour period.
This feature would allow developers to host, manage, and play game jam entries directly within the GitLab ecosystem. games.gitlab
GitLab provides tools for game development, allowing users to conduct code reviews via Merge Requests using batch feedback and Review Apps for live previews. Effective code reviews in GitLab involve marking files as viewed, commenting, and submitting final approvals. For details, visit GitLab Docs . Copy Creating a public link... You can now share this thread with others Good response Bad response 3 sites Merge request reviews - GitLab Docs To read through and edit your review comments when you submit your review: * On the top right, select Your review to show details ... about.gitlab.com How to Set Up Review Apps in GitLab CI - OneUptime Dec 21, 2025 —
Several prominent hubs have emerged under the .gitlab.io domain, catering to different gaming niches: : Pre-built CI/CD templates for popular engines like
👉 https://gitlab.com/yourusername/games.gitlab
: For games that allow modifications (like Guix Gaming Channels ), a built-in "Mod Manager" tab could help users discover and install community-made extensions directly from other GitLab repositories. GitLab Feature Matrix This feature would allow developers to host, manage,
I’ve just launched — a centralized GitLab space for my game projects, prototypes, and tools.