Classroom Management G+ Games: !!install!!

Create a Bingo board where the squares contain desired behaviors (e.g., "Straight lines in the hall," "Active listening," "Kindness to a peer"). Every time the class demonstrates one of these behaviors, you mark off a square. A "Bingo" results in a pre-negotiated class-wide reward.

Much like a video game, these systems provide students with instant data on their progress, helping them self-correct in real-time. classroom management g+ games