Football Java Game ● ❲Fresh❳
| Feature | Java Implementation | |---------|---------------------| | Turn-based or real-time simplified matches | Thread + Timer for real-time; State pattern for turn logic | | Player stats (speed, shot, pass, defense, stamina) | HashMap<String, Integer> or custom Player class | | "Ghost Legacy Skills" (e.g., El Clásico Vision — see opponent's next move) | Decorator pattern to modify player behaviors | | Curse events (e.g., sudden rain, biased referee) | Observer pattern — match events notify curse effects | | Training mini-games (dribble, shoot, tackle) | Swing/JavaFX with KeyListener | | Story choices affecting team morale | Enum for decisions, affecting team HashMap stats |
public Ball(int x, int y) this.x = x; this.y = y; this.velocityX = 0; this.velocityY = 0; football java game
// Player class public class Player private String name; private String position; private int speed; private int accuracy; stamina) | HashMap<
