Cs50 Tideman -
I'll help you create a feature for CS50's Tideman problem. Since you didn't specify which feature, I'll suggest that shows how ties are resolved in the Tideman algorithm.
// Structure to track tie information typedef struct { int winner; int loser; int margin; // margin of victory (votes_winner - votes_loser) bool is_tie; // whether this pair is tied } pair_info; cs50 tideman
What is the logic behind locking the pairs in pset3-tideman? I'll help you create a feature for CS50's Tideman problem
// Sort pairs (using existing sort_pairs function) sort_pairs(); bool has_ties = false
// Identify and highlight ties printf("\n--- TIE ANALYSIS ---\n"); bool has_ties = false; for (int i = 0; i < pair_count - 1; i++) { int margin_current = preferences[pairs[i].winner][pairs[i].loser] - preferences[pairs[i].loser][pairs[i].winner]; int margin_next = preferences[pairs[i + 1].winner][pairs[i + 1].loser] - preferences[pairs[i + 1].loser][pairs[i + 1].winner];
// Function to display vote breakdown for a pair void display_pair_votes(int pair_index) { printf("\nPair %i: %s vs %s\n", pair_index + 1, candidates[pairs[pair_index].winner], candidates[pairs[pair_index].loser]); printf(" %s got %i votes\n", candidates[pairs[pair_index].winner], preferences[pairs[pair_index].winner][pairs[pair_index].loser]); printf(" %s got %i votes\n", candidates[pairs[pair_index].loser], preferences[pairs[pair_index].loser][pairs[pair_index].winner]);

