Starsector Console Command _hot_ -

Here’s a concise yet thorough write-up for Starsector console commands , aimed at players who want to enable and use the mod for debugging, sandbox testing, or just having fun.

Starsector Console Commands – A Complete Write-Up What Is It? The Console Commands mod for Starsector is a developer‑style tool that adds an in‑game console. It allows you to run commands to alter almost every aspect of the game: add credits, spawn ships, change faction relations, reveal the map, test fleets, and much more. While originally intended for mod testing and debugging, many players use it to skip grind, fix bugs, or create custom sandbox scenarios.

⚠️ Using console commands can trivialize progression and break intended balance. Back up your saves before experimenting.

Installation

Download the mod from the official Starsector forums or a trusted mod repository (e.g., Fractal Softworks forum → Mods → “Console Commands”). Extract the archive into Starsector/mods/ . Enable the mod in the game launcher under the “Mods” tab. Launch the game.

Dependency: Requires LazyLib (another common mod library). Install LazyLib first, then Console Commands.

Opening the Console

Default key: Ctrl + Backspace (sometimes listed as Ctrl + Delete on certain keyboards). You can rebind the key by editing mods/Console Commands/data/config/settings.json (look for "console_toggle_key" ).

Basic Command Syntax

Commands are case‑sensitive in some versions. General form: commandName parameter1 parameter2 ... Press Tab to autocomplete commands and known IDs (ships, weapons, hullmods, etc.). Use Up / Down arrow keys to scroll through command history. starsector console command

Essential Commands (by category) Economy & Player | Command | Effect | |---------|--------| | credits 500000 | Adds 500,000 credits. | | storage | Opens global storage (shared across all saves). | | home | Returns your fleet to the core worlds (Chicomoztoc). | | setXP 100000 | Gives 100,000 XP. | | levelup | Instantly gains one skill point. | | setskillpoints 15 | Sets raw skill points (use with caution). | Fleet & Ships | Command | Effect | |---------|--------| | addship apogee | Adds an Apogee cruiser to your fleet. | | addship onslaught XIV | Adds a XIV Onslaught. | | addship paragon | Adds a Paragon battleship. | | addhullmod hardened_shields | Adds the specified hullmod. | | repair | Fully repairs all ships in your fleet. | | restore | Removes D‑mods from all ships. | | cargo | Adds 999 of every commodity. |

💡 Find ship/hullmod IDs in Starsector/starsector-core/data/hulls/ship_data.csv or by using the list ships command in‑game.