If you decide to build your own based on GitHub code, watch out for these common pitfalls:
// In a Coroutine, rotate the player over 0.2 seconds StartCoroutine(RotatePlayer(other.transform, targetRotation, 0.2f)); temple run github
// ----- VISUALS / FX ----- let frame = 0; let cameraShake = 0; If you decide to build your own based
Localized browser storage ( LocalStorage ) or basic PlayerPrefs text formatting. let cameraShake = 0